GameCraft

Scene Hierarchy

Main Scene
Player Character
Mountain
Forest Area
House
UI Elements
Main Menu
Target Indicator
Prefabs
Enemy Prefab
Explosion Effect
Player
Position: (0, 0, 0)
Mountain

Inspector

Player Character

Transform

Rotation

Scale

Materials

Body Material
Standard Shader
Metallic: 0.2, Smoothness: 0.5
Eye Material
Standard Shader
Metallic: 0.0, Smoothness: 0.8

Components

Rigidbody
Box Collider
Character Controller
Player Script
Scene: Main
Layer: Default
Objects: 24
Grid Size: 10