GameCraft
New
Open
Save
Play
Settings
Scene Hierarchy
Main Scene
Player Character
Mountain
Forest Area
House
UI Elements
Main Menu
Target Indicator
Prefabs
Enemy Prefab
Explosion Effect
Add New Object
Player
Position: (0, 0, 0)
Mountain
Inspector
Player Character
Transform
Position X
Position Y
Position Z
Rotation
X
Y
Z
Scale
X
Y
Z
Materials
Body Material
Standard Shader
Metallic: 0.2, Smoothness: 0.5
Eye Material
Standard Shader
Metallic: 0.0, Smoothness: 0.8
Components
Rigidbody
Box Collider
Character Controller
Player Script
Add Component
Scene: Main
Layer: Default
Objects: 24
Grid Size: 10
1x1
5x5
10x10
20x20